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portada Darkened Dweomers
Type
Physical Book
Language
English
Pages
234
Format
Paperback
ISBN13
9798160600499

Darkened Dweomers

Thomas L Harfst Jr. (Author) · Paul Wallis Books · Paperback

Darkened Dweomers - Thomas L Harfst Jr.

New Book Imported to Netherlands
Delivery: 30 Oct - 03 Nov Shipping: 6 to 7 business days.
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Synopsis "Darkened Dweomers"

Darkened Dweomers: Volume II – Forbidden Rituals and Forgotten Magic expands the arsenal of old-school fantasy spellcasters with over 200 new spells, dangerous lost magic, and powerful rituals meant to bring mystery, risk, and discovery back to the arcane arts. Designed for Magic-Users, Clerics, Illusionists, and Druids, this volume carries spellcasters through their full range of spell levels with new offensive, defensive, utility, exploration, summoning, protection, and battlefield magic. The spells are written with classic fantasy roleplaying in mind: straightforward mechanics, familiar saving throws, meaningful limitations, and effects that can be dropped into an existing campaign with little preparation. The book also introduces Lost Dweomers, rare spells that may require forgotten spellbooks, ancient scrolls, secret teachers, or dangerous research to uncover. Beyond these lie the Forbidden Rituals: powerful magical workings that require special locations, rare components, research keys, lengthy preparation, and circumstances that can turn the acquisition of a single ritual into an adventure of its own. A complete Forbidden Ritual creation system allows Game Masters to generate new rituals using tables for magical purpose, power level, scale, location, preparation time, participants, components, research requirements, unusual circumstances, magical costs, failure results, and limitations. Inside you will find: Over 200 new spells for Magic-Users, Clerics, Illusionists, and Druids Spells covering the full level range of each class New combat, defensive, utility, exploration, and ritual magic Lost Dweomers that must be discovered or researched Complete Forbidden Rituals with requirements, costs, risks, and consequences A table-driven system for creating your own Forbidden Rituals Magic designed to encourage quests, research, dangerous choices, and campaign-level consequences Rules written for easy use with AD&D 1st Edition, Old-School Essentials, Shadowdark RPG, Dungeon Crawl Classics, and other OSR fantasy games Whether you need a strange spell hidden in a dead wizard's library, a forgotten ritual capable of sealing a planar gate, or new magic to surprise players who already know the classics, Darkened Dweomers: Volume II provides a large collection of spells and tools for bringing dangerous magic back to the table. Some magic is taught. Some is discovered. And some was forgotten for a reason.

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