Ship to
Netherlands
0
  • argentina
  • chile
  • colombia
  • españa
  • méxico
  • perú
  • estados unidos
  • internacional

Select your country

Americas

Europe

Rest of the world

portada Simulation and Gaming for Social Design
Type
Physical Book
Publisher
Language
English
Pages
307
Format
Paperback
Dimensions
23.4 x 15.6 x 1.8 cm
Weight
0.46 kg.
ISBN13
9789811620133

Simulation and Gaming for Social Design

Toshiyuki Kaneda (Illustrated by) · Ryoju Hamada (Illustrated by) · Terukazu Kumazawa (Illustrated by) · Springer · Paperback

Simulation and Gaming for Social Design - Kaneda, Toshiyuki ; Hamada, Ryoju ; Kumazawa, Terukazu

New Book Imported to Netherlands
Delivery: 06 Aug - 10 Aug Shipping: 4 to 5 business days.
135,09 €
Import costs and 9% BTW included in the price ✅
135,09 €

Synopsis "Simulation and Gaming for Social Design "

This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including game system theory and agent-based modeling; (2) Sustainability, including global warming and the energy-food nexus);; and (3) Social entrepreneurship, including business, ethnic, and ethical understanding. The latter two especially form two major areas of clinical knowledge in contemporary life. Simulation and gaming, with its participatory approach, provides participants with a seamless integration of problem solving and education. It has been known as a tool for interdisciplinary communication since the 1960s, and now it is being developed to contribute to global society in the twenty-first century. This is the first book on simulation and gaming for social design that covers all aspects from the methodological foundations to practical examples in the fields of sustainability and social entrepreneurship. Regardless of the size of the problematics, societal system design involves (1) The visioning and conception aspects due to the long-term, overall nature of the goal; (2) Interdisciplinary thinking and communication for the exploration of new states of accommodation with technological systems; and (3) The "human dimension" aspect including education that must be dealt with, thus academic developments of simulation and gaming for social design as system thinking and practice methodologies are anticipated. Simulation and gaming has great potential for development as a tool to facilitate the transfer between theoretical and clinical knowledge.

Customers reviews

Frequently Asked Questions about the Book

All books in our catalog are Original.
The book is written in English.
The binding of this edition is Paperback.

Questions and Answers about the Book

Do you have a question about the book? Login to be able to add your own question.

Opinions about Bookdelivery

More customer reviews